Revert "Populate some D3D12 limits from the backend"

This reverts commit aa8fcfc64b10c5961441bf63da08cd54343bd415.

Reason for revert: Failing the Dawn->Chromium roll
https://ci.chromium.org/ui/p/chromium/builders/try/dawn-win10-x86-deps-rel/18903/overview

Original change's description:
> Populate some D3D12 limits from the backend
>
> Also bumps the required D3D feature level to 11.1
>
> Bug: dawn:685
> Change-Id: I40bc3a162e0aee596d61118ba0dfe0bf9cb60d93
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65120
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,enga@chromium.org,rafael.cintron@microsoft.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

Change-Id: I17b44455f3b46f1855ab59808ece1e11bf73275d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:685
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67141
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
1 file changed
tree: d5c4ab2c6da6faec883cdf889f46db65c77c8504
  1. .vscode/
  2. build_overrides/
  3. docs/
  4. examples/
  5. generator/
  6. infra/
  7. scripts/
  8. src/
  9. third_party/
  10. tools/
  11. .clang-format
  12. .gitattributes
  13. .gitignore
  14. .gn
  15. AUTHORS
  16. BUILD.gn
  17. CMakeLists.txt
  18. codereview.settings
  19. dawn.json
  20. dawn_wire.json
  21. DEPS
  22. DIR_METADATA
  23. LICENSE
  24. OWNERS
  25. PRESUBMIT.py
  26. README.chromium
  27. README.md
README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text Dawn is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.