commit | eb0d90050667e41f6d28e4755ab3662de4feeb40 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Fri Oct 22 17:39:20 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 22 17:39:20 2021 +0000 |
tree | 1895873eb03832f0f47c8e924fcdb5c52bf8a4fa | |
parent | 1ca2dd6fb6c0a97edd447ee06b14febcf7d87834 [diff] |
Improving Metal backend validation messages. Improves validation messages in various Metal backend files: - SamplerMTL.mm - ShaderModuleMTL.mm - SwapChainMTL.mm - TextureMTL.mm Bug: dawn:563 Change-Id: I076c08bb3dbecc430d5d4d7fbfeea48166070688 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67320 Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.