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// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_QUEUE_H_
#define DAWNNATIVE_QUEUE_H_
#include "common/SerialQueue.h"
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/IntegerTypes.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
namespace dawn_native {
class QueueBase : public ApiObjectBase {
public:
struct TaskInFlight {
virtual ~TaskInFlight();
virtual void Finish() = 0;
virtual void HandleDeviceLoss() = 0;
};
~QueueBase() override;
static QueueBase* MakeError(DeviceBase* device);
ObjectType GetType() const override;
// Dawn API
void APISubmit(uint32_t commandCount, CommandBufferBase* const* commands);
void APIOnSubmittedWorkDone(uint64_t signalValue,
WGPUQueueWorkDoneCallback callback,
void* userdata);
void APIWriteBuffer(BufferBase* buffer,
uint64_t bufferOffset,
const void* data,
size_t size);
void APIWriteTexture(const ImageCopyTexture* destination,
const void* data,
size_t dataSize,
const TextureDataLayout* dataLayout,
const Extent3D* writeSize);
void APICopyTextureForBrowser(const ImageCopyTexture* source,
const ImageCopyTexture* destination,
const Extent3D* copySize,
const CopyTextureForBrowserOptions* options);
MaybeError WriteBuffer(BufferBase* buffer,
uint64_t bufferOffset,
const void* data,
size_t size);
void TrackTask(std::unique_ptr<TaskInFlight> task, ExecutionSerial serial);
void Tick(ExecutionSerial finishedSerial);
void HandleDeviceLoss();
protected:
QueueBase(DeviceBase* device);
QueueBase(DeviceBase* device, ObjectBase::ErrorTag tag);
private:
MaybeError WriteTextureInternal(const ImageCopyTexture* destination,
const void* data,
size_t dataSize,
const TextureDataLayout& dataLayout,
const Extent3D* writeSize);
MaybeError CopyTextureForBrowserInternal(const ImageCopyTexture* source,
const ImageCopyTexture* destination,
const Extent3D* copySize,
const CopyTextureForBrowserOptions* options);
virtual MaybeError SubmitImpl(uint32_t commandCount,
CommandBufferBase* const* commands) = 0;
virtual MaybeError WriteBufferImpl(BufferBase* buffer,
uint64_t bufferOffset,
const void* data,
size_t size);
virtual MaybeError WriteTextureImpl(const ImageCopyTexture& destination,
const void* data,
const TextureDataLayout& dataLayout,
const Extent3D& writeSize);
MaybeError ValidateSubmit(uint32_t commandCount, CommandBufferBase* const* commands) const;
MaybeError ValidateOnSubmittedWorkDone(uint64_t signalValue,
WGPUQueueWorkDoneStatus* status) const;
MaybeError ValidateWriteTexture(const ImageCopyTexture* destination,
size_t dataSize,
const TextureDataLayout& dataLayout,
const Extent3D* writeSize) const;
void SubmitInternal(uint32_t commandCount, CommandBufferBase* const* commands);
SerialQueue<ExecutionSerial, std::unique_ptr<TaskInFlight>> mTasksInFlight;
};
} // namespace dawn_native
#endif // DAWNNATIVE_QUEUE_H_