commit | bcfa7b12533097ae4fed5f3f8f675c0b4ba44f98 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Fri Oct 29 18:52:33 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 29 18:52:33 2021 +0000 |
tree | 45a3958f6e5f467475306e35cd4621f6d219a0ff | |
parent | deb4057d279e96984c1dc016c310fa8c29dac67c [diff] |
Implement GPU-based validation for dispatchIndirect Bug: dawn:1039 Change-Id: I1b77244d33b178c8e4d4b7d72dc038ccb9d65c48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67142 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.