| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWN_NODE_BINDING_GPUQUEUE_H_ |
| #define DAWN_NODE_BINDING_GPUQUEUE_H_ |
| |
| #include "dawn/webgpu_cpp.h" |
| #include "dawn_native/DawnNative.h" |
| #include "napi.h" |
| #include "src/dawn_node/binding/AsyncRunner.h" |
| #include "src/dawn_node/interop/WebGPU.h" |
| |
| namespace wgpu { namespace binding { |
| |
| // GPUQueue is an implementation of interop::GPUQueue that wraps a wgpu::Queue. |
| class GPUQueue final : public interop::GPUQueue { |
| public: |
| GPUQueue(wgpu::Queue queue, std::shared_ptr<AsyncRunner> async); |
| |
| // interop::GPUQueue interface compliance |
| void submit( |
| Napi::Env, |
| std::vector<interop::Interface<interop::GPUCommandBuffer>> commandBuffers) override; |
| interop::Promise<void> onSubmittedWorkDone(Napi::Env) override; |
| void writeBuffer(Napi::Env, |
| interop::Interface<interop::GPUBuffer> buffer, |
| interop::GPUSize64 bufferOffset, |
| interop::BufferSource data, |
| interop::GPUSize64 dataOffset, |
| std::optional<interop::GPUSize64> size) override; |
| void writeTexture(Napi::Env, |
| interop::GPUImageCopyTexture destination, |
| interop::BufferSource data, |
| interop::GPUImageDataLayout dataLayout, |
| interop::GPUExtent3D size) override; |
| void copyExternalImageToTexture(Napi::Env, |
| interop::GPUImageCopyExternalImage source, |
| interop::GPUImageCopyTextureTagged destination, |
| interop::GPUExtent3D copySize) override; |
| std::optional<std::string> getLabel(Napi::Env) override; |
| void setLabel(Napi::Env, std::optional<std::string> value) override; |
| |
| private: |
| wgpu::Queue queue_; |
| std::shared_ptr<AsyncRunner> async_; |
| }; |
| |
| }} // namespace wgpu::binding |
| |
| #endif // DAWN_NODE_BINDING_GPUQUEUE_H_ |