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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/dawn_node/binding/GPUCommandBuffer.h"
#include "src/dawn_node/utils/Debug.h"
namespace wgpu { namespace binding {
////////////////////////////////////////////////////////////////////////////////
// wgpu::bindings::GPUCommandBuffer
////////////////////////////////////////////////////////////////////////////////
GPUCommandBuffer::GPUCommandBuffer(wgpu::CommandBuffer cmd_buf) : cmd_buf_(std::move(cmd_buf)) {
}
interop::Promise<double> GPUCommandBuffer::getExecutionTime(Napi::Env) {
UNIMPLEMENTED();
};
std::optional<std::string> GPUCommandBuffer::getLabel(Napi::Env) {
UNIMPLEMENTED();
}
void GPUCommandBuffer::setLabel(Napi::Env, std::optional<std::string> value) {
UNIMPLEMENTED();
}
}} // namespace wgpu::binding