| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWN_NODE_BINDING_GPURENDERBUNDLEENCODER_H_ |
| #define DAWN_NODE_BINDING_GPURENDERBUNDLEENCODER_H_ |
| |
| #include "dawn/webgpu_cpp.h" |
| #include "dawn_native/DawnNative.h" |
| #include "napi.h" |
| #include "src/dawn_node/interop/WebGPU.h" |
| |
| namespace wgpu { namespace binding { |
| |
| // GPURenderBundleEncoder is an implementation of interop::GPURenderBundleEncoder that wraps a |
| // wgpu::RenderBundleEncoder. |
| class GPURenderBundleEncoder final : public interop::GPURenderBundleEncoder { |
| public: |
| GPURenderBundleEncoder(wgpu::RenderBundleEncoder enc); |
| |
| // interop::GPURenderBundleEncoder interface compliance |
| interop::Interface<interop::GPURenderBundle> finish( |
| Napi::Env, |
| interop::GPURenderBundleDescriptor descriptor) override; |
| void setBindGroup(Napi::Env, |
| interop::GPUIndex32 index, |
| interop::Interface<interop::GPUBindGroup> bindGroup, |
| std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override; |
| void setBindGroup(Napi::Env, |
| interop::GPUIndex32 index, |
| interop::Interface<interop::GPUBindGroup> bindGroup, |
| interop::Uint32Array dynamicOffsetsData, |
| interop::GPUSize64 dynamicOffsetsDataStart, |
| interop::GPUSize32 dynamicOffsetsDataLength) override; |
| void pushDebugGroup(Napi::Env, std::string groupLabel) override; |
| void popDebugGroup(Napi::Env) override; |
| void insertDebugMarker(Napi::Env, std::string markerLabel) override; |
| void setPipeline(Napi::Env, |
| interop::Interface<interop::GPURenderPipeline> pipeline) override; |
| void setIndexBuffer(Napi::Env, |
| interop::Interface<interop::GPUBuffer> buffer, |
| interop::GPUIndexFormat indexFormat, |
| interop::GPUSize64 offset, |
| std::optional<interop::GPUSize64> size) override; |
| void setVertexBuffer(Napi::Env, |
| interop::GPUIndex32 slot, |
| interop::Interface<interop::GPUBuffer> buffer, |
| interop::GPUSize64 offset, |
| std::optional<interop::GPUSize64> size) override; |
| void draw(Napi::Env, |
| interop::GPUSize32 vertexCount, |
| interop::GPUSize32 instanceCount, |
| interop::GPUSize32 firstVertex, |
| interop::GPUSize32 firstInstance) override; |
| void drawIndexed(Napi::Env, |
| interop::GPUSize32 indexCount, |
| interop::GPUSize32 instanceCount, |
| interop::GPUSize32 firstIndex, |
| interop::GPUSignedOffset32 baseVertex, |
| interop::GPUSize32 firstInstance) override; |
| void drawIndirect(Napi::Env, |
| interop::Interface<interop::GPUBuffer> indirectBuffer, |
| interop::GPUSize64 indirectOffset) override; |
| void drawIndexedIndirect(Napi::Env, |
| interop::Interface<interop::GPUBuffer> indirectBuffer, |
| interop::GPUSize64 indirectOffset) override; |
| std::optional<std::string> getLabel(Napi::Env) override; |
| void setLabel(Napi::Env, std::optional<std::string> value) override; |
| |
| private: |
| wgpu::RenderBundleEncoder enc_; |
| }; |
| |
| }} // namespace wgpu::binding |
| |
| #endif // DAWN_NODE_BINDING_GPURENDERBUNDLEENCODER_H_ |