| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/DawnTest.h" | |
| #include "common/Math.h" | |
| #include "dawn_native/DawnNative.h" | |
| #include <algorithm> | |
| class BufferAllocatedSizeTests : public DawnTest { | |
| protected: | |
| wgpu::Buffer CreateBuffer(wgpu::BufferUsage usage, uint64_t size) { | |
| wgpu::BufferDescriptor desc = {}; | |
| desc.usage = usage; | |
| desc.size = size; | |
| return device.CreateBuffer(&desc); | |
| } | |
| void SetUp() override { | |
| DawnTest::SetUp(); | |
| DAWN_TEST_UNSUPPORTED_IF(UsesWire()); | |
| } | |
| }; | |
| // Test expected allocated size for buffers with uniform usage | |
| TEST_P(BufferAllocatedSizeTests, UniformUsage) { | |
| // Some backends have a minimum buffer size, so make sure | |
| // we allocate above that. | |
| constexpr uint32_t kMinBufferSize = 4u; | |
| uint32_t requiredBufferAlignment = 1u; | |
| if (IsD3D12()) { | |
| requiredBufferAlignment = 256u; | |
| } else if (IsMetal()) { | |
| requiredBufferAlignment = 16u; | |
| } else if (IsVulkan()) { | |
| requiredBufferAlignment = 4u; | |
| } | |
| // Test uniform usage | |
| { | |
| const uint32_t bufferSize = kMinBufferSize; | |
| wgpu::Buffer buffer = CreateBuffer(wgpu::BufferUsage::Uniform, bufferSize); | |
| EXPECT_EQ(dawn_native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| // Test uniform usage and with size just above requiredBufferAlignment allocates to the next | |
| // multiple of |requiredBufferAlignment| | |
| { | |
| const uint32_t bufferSize = std::max(1u + requiredBufferAlignment, kMinBufferSize); | |
| wgpu::Buffer buffer = | |
| CreateBuffer(wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage, bufferSize); | |
| EXPECT_EQ(dawn_native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| // Test uniform usage and another usage | |
| { | |
| const uint32_t bufferSize = kMinBufferSize; | |
| wgpu::Buffer buffer = | |
| CreateBuffer(wgpu::BufferUsage::Uniform | wgpu::BufferUsage::Storage, bufferSize); | |
| EXPECT_EQ(dawn_native::GetAllocatedSizeForTesting(buffer.Get()), | |
| Align(bufferSize, requiredBufferAlignment)); | |
| } | |
| } | |
| DAWN_INSTANTIATE_TEST(BufferAllocatedSizeTests, | |
| D3D12Backend(), | |
| MetalBackend(), | |
| OpenGLBackend(), | |
| OpenGLESBackend(), | |
| VulkanBackend()); |