commit | a329997e27b4300ee7914d46d48d487825b3b4c6 | [log] [tgz] |
---|---|---|
author | Li Hao <hao.x.li@intel.com> | Thu Nov 25 01:11:57 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 25 01:11:57 2021 +0000 |
tree | 586b52fb7725c8850891a86ac9639db32e4160be | |
parent | 596e07f7689f21d4d90851b34d7865aa641ae988 [diff] |
Add features of depth24unorm-stencil8 and depth32float-stencil8 texture formats The depth240unorm-stencil8 and depth32float-stencil8 are optional features. Enable them and add validation tests for texture creation and texture view creation. They are unimplmented on backends, skip their end2end tests. TODO: add validtion for copy commands. BUG=dawn:690 Change-Id: I980631d2f3fa6397a6125221a76980a15c8cb2f5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68220 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Hao Li <hao.x.li@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.