commit | 349062fb7231c1d1716176e8417d2cf81d4307ca | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Mon Nov 29 18:18:58 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Nov 29 18:18:58 2021 +0000 |
tree | 4d5594c163ef50a5d6ce4743138122519411bd86 | |
parent | 11ee0d24f5856b37510575e241464dbb5f4332b8 [diff] |
Fixes Dawn to use custom Vulkan loader on Linux systems. - Adds system utility to get the module directory for dawn native. - Updates Vulkan backend to use the module directory to find loader. - Test ran on NVIDIA GTX 1660 here: https://chromium-swarm.appspot.com/task?id=576d77991add7c10. Bug: dawn:1191 Change-Id: I7c577008b5252ac94f38c8cdb56f7e8d8a0aa956 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70860 Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.