| // Copyright 2020 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/unittests/wire/WireTest.h" | |
| #include "dawn_wire/WireClient.h" | |
| using namespace testing; | |
| using namespace dawn_wire; | |
| namespace { | |
| // Mock class to add expectations on the wire calling callbacks | |
| class MockCreateComputePipelineAsyncCallback { | |
| public: | |
| MOCK_METHOD(void, | |
| Call, | |
| (WGPUCreatePipelineAsyncStatus status, | |
| WGPUComputePipeline pipeline, | |
| const char* message, | |
| void* userdata)); | |
| }; | |
| std::unique_ptr<StrictMock<MockCreateComputePipelineAsyncCallback>> | |
| mockCreateComputePipelineAsyncCallback; | |
| void ToMockCreateComputePipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status, | |
| WGPUComputePipeline pipeline, | |
| const char* message, | |
| void* userdata) { | |
| mockCreateComputePipelineAsyncCallback->Call(status, pipeline, message, userdata); | |
| } | |
| class MockCreateRenderPipelineAsyncCallback { | |
| public: | |
| MOCK_METHOD(void, | |
| Call, | |
| (WGPUCreatePipelineAsyncStatus status, | |
| WGPURenderPipeline pipeline, | |
| const char* message, | |
| void* userdata)); | |
| }; | |
| std::unique_ptr<StrictMock<MockCreateRenderPipelineAsyncCallback>> | |
| mockCreateRenderPipelineAsyncCallback; | |
| void ToMockCreateRenderPipelineAsyncCallback(WGPUCreatePipelineAsyncStatus status, | |
| WGPURenderPipeline pipeline, | |
| const char* message, | |
| void* userdata) { | |
| mockCreateRenderPipelineAsyncCallback->Call(status, pipeline, message, userdata); | |
| } | |
| } // anonymous namespace | |
| class WireCreatePipelineAsyncTest : public WireTest { | |
| public: | |
| void SetUp() override { | |
| WireTest::SetUp(); | |
| mockCreateComputePipelineAsyncCallback = | |
| std::make_unique<StrictMock<MockCreateComputePipelineAsyncCallback>>(); | |
| mockCreateRenderPipelineAsyncCallback = | |
| std::make_unique<StrictMock<MockCreateRenderPipelineAsyncCallback>>(); | |
| } | |
| void TearDown() override { | |
| WireTest::TearDown(); | |
| // Delete mock so that expectations are checked | |
| mockCreateComputePipelineAsyncCallback = nullptr; | |
| mockCreateRenderPipelineAsyncCallback = nullptr; | |
| } | |
| void FlushClient() { | |
| WireTest::FlushClient(); | |
| Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback); | |
| } | |
| void FlushServer() { | |
| WireTest::FlushServer(); | |
| Mock::VerifyAndClearExpectations(&mockCreateComputePipelineAsyncCallback); | |
| } | |
| }; | |
| // Test when creating a compute pipeline with CreateComputePipelineAsync() successfully. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncSuccess) { | |
| WGPUShaderModuleDescriptor csDescriptor{}; | |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); | |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); | |
| WGPUComputePipelineDescriptor descriptor{}; | |
| descriptor.compute.module = csModule; | |
| descriptor.compute.entryPoint = "main"; | |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, | |
| ToMockCreateComputePipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateComputePipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this)) | |
| .Times(1); | |
| FlushServer(); | |
| } | |
| // Test when creating a compute pipeline with CreateComputePipelineAsync() results in an error. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncError) { | |
| WGPUShaderModuleDescriptor csDescriptor{}; | |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); | |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); | |
| WGPUComputePipelineDescriptor descriptor{}; | |
| descriptor.compute.module = csModule; | |
| descriptor.compute.entryPoint = "main"; | |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, | |
| ToMockCreateComputePipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateComputePipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message"); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this)) | |
| .Times(1); | |
| FlushServer(); | |
| } | |
| // Test when creating a render pipeline with CreateRenderPipelineAsync() successfully. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncSuccess) { | |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; | |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); | |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); | |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; | |
| pipelineDescriptor.vertex.module = vsModule; | |
| pipelineDescriptor.vertex.entryPoint = "main"; | |
| WGPUFragmentState fragment = {}; | |
| fragment.module = vsModule; | |
| fragment.entryPoint = "main"; | |
| pipelineDescriptor.fragment = &fragment; | |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, | |
| ToMockCreateRenderPipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateRenderPipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_Success, _, StrEq(""), this)) | |
| .Times(1); | |
| FlushServer(); | |
| } | |
| // Test when creating a render pipeline with CreateRenderPipelineAsync() results in an error. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncError) { | |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; | |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); | |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); | |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; | |
| pipelineDescriptor.vertex.module = vsModule; | |
| pipelineDescriptor.vertex.entryPoint = "main"; | |
| WGPUFragmentState fragment = {}; | |
| fragment.module = vsModule; | |
| fragment.entryPoint = "main"; | |
| pipelineDescriptor.fragment = &fragment; | |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, | |
| ToMockCreateRenderPipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateRenderPipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Error, nullptr, "Some error message"); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_Error, _, StrEq("Some error message"), this)) | |
| .Times(1); | |
| FlushServer(); | |
| } | |
| // Test that registering a callback then wire disconnect calls the callback with | |
| // DeviceLost. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncThenDisconnect) { | |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; | |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); | |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); | |
| WGPUFragmentState fragment = {}; | |
| fragment.module = vsModule; | |
| fragment.entryPoint = "main"; | |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; | |
| pipelineDescriptor.vertex.module = vsModule; | |
| pipelineDescriptor.vertex.entryPoint = "main"; | |
| pipelineDescriptor.fragment = &fragment; | |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, | |
| ToMockCreateRenderPipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateRenderPipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this)) | |
| .Times(1); | |
| GetWireClient()->Disconnect(); | |
| } | |
| // Test that registering a callback then wire disconnect calls the callback with | |
| // DeviceLost. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncThenDisconnect) { | |
| WGPUShaderModuleDescriptor csDescriptor{}; | |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); | |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); | |
| WGPUComputePipelineDescriptor descriptor{}; | |
| descriptor.compute.module = csModule; | |
| descriptor.compute.entryPoint = "main"; | |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, | |
| ToMockCreateComputePipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateComputePipelineAsync(apiDevice, _, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallDeviceCreateComputePipelineAsyncCallback( | |
| apiDevice, WGPUCreatePipelineAsyncStatus_Success, nullptr, ""); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, _, _, this)) | |
| .Times(1); | |
| GetWireClient()->Disconnect(); | |
| } | |
| // Test that registering a callback after wire disconnect calls the callback with | |
| // DeviceLost. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateRenderPipelineAsyncAfterDisconnect) { | |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; | |
| WGPUShaderModule vsModule = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); | |
| WGPUShaderModule apiVsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiVsModule)); | |
| WGPUFragmentState fragment = {}; | |
| fragment.module = vsModule; | |
| fragment.entryPoint = "main"; | |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; | |
| pipelineDescriptor.vertex.module = vsModule; | |
| pipelineDescriptor.vertex.entryPoint = "main"; | |
| pipelineDescriptor.fragment = &fragment; | |
| FlushClient(); | |
| GetWireClient()->Disconnect(); | |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this)) | |
| .Times(1); | |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, | |
| ToMockCreateRenderPipelineAsyncCallback, this); | |
| } | |
| // Test that registering a callback after wire disconnect calls the callback with | |
| // DeviceLost. | |
| TEST_F(WireCreatePipelineAsyncTest, CreateComputePipelineAsyncAfterDisconnect) { | |
| WGPUShaderModuleDescriptor csDescriptor{}; | |
| WGPUShaderModule csModule = wgpuDeviceCreateShaderModule(device, &csDescriptor); | |
| WGPUShaderModule apiCsModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiCsModule)); | |
| WGPUComputePipelineDescriptor descriptor{}; | |
| descriptor.compute.module = csModule; | |
| descriptor.compute.entryPoint = "main"; | |
| FlushClient(); | |
| GetWireClient()->Disconnect(); | |
| EXPECT_CALL(*mockCreateComputePipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_DeviceLost, nullptr, _, this)) | |
| .Times(1); | |
| wgpuDeviceCreateComputePipelineAsync(device, &descriptor, | |
| ToMockCreateComputePipelineAsyncCallback, this); | |
| } | |
| TEST_F(WireCreatePipelineAsyncTest, DeviceDeletedBeforeCallback) { | |
| WGPUShaderModuleDescriptor vertexDescriptor = {}; | |
| WGPUShaderModule module = wgpuDeviceCreateShaderModule(device, &vertexDescriptor); | |
| WGPUShaderModule apiModule = api.GetNewShaderModule(); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)).WillOnce(Return(apiModule)); | |
| WGPURenderPipelineDescriptor pipelineDescriptor{}; | |
| pipelineDescriptor.vertex.module = module; | |
| pipelineDescriptor.vertex.entryPoint = "main"; | |
| WGPUFragmentState fragment = {}; | |
| fragment.module = module; | |
| fragment.entryPoint = "main"; | |
| pipelineDescriptor.fragment = &fragment; | |
| wgpuDeviceCreateRenderPipelineAsync(device, &pipelineDescriptor, | |
| ToMockCreateRenderPipelineAsyncCallback, this); | |
| EXPECT_CALL(api, OnDeviceCreateRenderPipelineAsync(apiDevice, _, _, _)); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCreateRenderPipelineAsyncCallback, | |
| Call(WGPUCreatePipelineAsyncStatus_DeviceDestroyed, nullptr, _, this)) | |
| .Times(1); | |
| wgpuDeviceRelease(device); | |
| // Expect release on all objects created by the client. | |
| Sequence s1, s2; | |
| EXPECT_CALL(api, QueueRelease(apiQueue)).Times(1).InSequence(s1); | |
| EXPECT_CALL(api, ShaderModuleRelease(apiModule)).Times(1).InSequence(s2); | |
| EXPECT_CALL(api, OnDeviceSetUncapturedErrorCallback(apiDevice, nullptr, nullptr)) | |
| .Times(1) | |
| .InSequence(s1, s2); | |
| EXPECT_CALL(api, OnDeviceSetLoggingCallback(apiDevice, nullptr, nullptr)) | |
| .Times(1) | |
| .InSequence(s1, s2); | |
| EXPECT_CALL(api, OnDeviceSetDeviceLostCallback(apiDevice, nullptr, nullptr)) | |
| .Times(1) | |
| .InSequence(s1, s2); | |
| EXPECT_CALL(api, DeviceRelease(apiDevice)).Times(1).InSequence(s1, s2); | |
| FlushClient(); | |
| DefaultApiDeviceWasReleased(); | |
| } |