| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "tests/unittests/wire/WireTest.h" | |
| #include "dawn_wire/WireClient.h" | |
| using namespace testing; | |
| using namespace dawn_wire; | |
| namespace { | |
| // Mock class to add expectations on the wire calling callbacks | |
| class MockCompilationInfoCallback { | |
| public: | |
| MOCK_METHOD(void, | |
| Call, | |
| (WGPUCompilationInfoRequestStatus status, | |
| const WGPUCompilationInfo* info, | |
| void* userdata)); | |
| }; | |
| std::unique_ptr<StrictMock<MockCompilationInfoCallback>> mockCompilationInfoCallback; | |
| void ToMockGetCompilationInfoCallback(WGPUCompilationInfoRequestStatus status, | |
| const WGPUCompilationInfo* info, | |
| void* userdata) { | |
| mockCompilationInfoCallback->Call(status, info, userdata); | |
| } | |
| } // anonymous namespace | |
| class WireShaderModuleTests : public WireTest { | |
| public: | |
| WireShaderModuleTests() { | |
| } | |
| ~WireShaderModuleTests() override = default; | |
| void SetUp() override { | |
| WireTest::SetUp(); | |
| mockCompilationInfoCallback = std::make_unique<StrictMock<MockCompilationInfoCallback>>(); | |
| apiShaderModule = api.GetNewShaderModule(); | |
| WGPUShaderModuleDescriptor descriptor = {}; | |
| shaderModule = wgpuDeviceCreateShaderModule(device, &descriptor); | |
| EXPECT_CALL(api, DeviceCreateShaderModule(apiDevice, _)) | |
| .WillOnce(Return(apiShaderModule)) | |
| .RetiresOnSaturation(); | |
| FlushClient(); | |
| } | |
| void TearDown() override { | |
| WireTest::TearDown(); | |
| // Delete mock so that expectations are checked | |
| mockCompilationInfoCallback = nullptr; | |
| } | |
| void FlushClient() { | |
| WireTest::FlushClient(); | |
| Mock::VerifyAndClearExpectations(&mockCompilationInfoCallback); | |
| } | |
| void FlushServer() { | |
| WireTest::FlushServer(); | |
| Mock::VerifyAndClearExpectations(&mockCompilationInfoCallback); | |
| } | |
| protected: | |
| WGPUShaderModule shaderModule; | |
| WGPUShaderModule apiShaderModule; | |
| }; | |
| // Check getting CompilationInfo for a successfully created shader module | |
| TEST_F(WireShaderModuleTests, GetCompilationInfo) { | |
| wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr); | |
| WGPUCompilationMessage message = { | |
| nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8}; | |
| WGPUCompilationInfo compilationInfo; | |
| compilationInfo.nextInChain = nullptr; | |
| compilationInfo.messageCount = 1; | |
| compilationInfo.messages = &message; | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, &compilationInfo); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCompilationInfoCallback, | |
| Call(WGPUCompilationInfoRequestStatus_Success, | |
| MatchesLambda([&](const WGPUCompilationInfo* info) -> bool { | |
| if (info->messageCount != compilationInfo.messageCount) { | |
| return false; | |
| } | |
| const WGPUCompilationMessage* infoMessage = &info->messages[0]; | |
| return strcmp(infoMessage->message, message.message) == 0 && | |
| infoMessage->nextInChain == message.nextInChain && | |
| infoMessage->type == message.type && | |
| infoMessage->lineNum == message.lineNum && | |
| infoMessage->linePos == message.linePos && | |
| infoMessage->offset == message.offset && | |
| infoMessage->length == message.length; | |
| }), | |
| _)) | |
| .Times(1); | |
| FlushServer(); | |
| } | |
| // Test that calling GetCompilationInfo then disconnecting the wire calls the callback with a device | |
| // loss. | |
| TEST_F(WireShaderModuleTests, GetCompilationInfoBeforeDisconnect) { | |
| wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr); | |
| WGPUCompilationMessage message = { | |
| nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8}; | |
| WGPUCompilationInfo compilationInfo; | |
| compilationInfo.nextInChain = nullptr; | |
| compilationInfo.messageCount = 1; | |
| compilationInfo.messages = &message; | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, &compilationInfo); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCompilationInfoCallback, | |
| Call(WGPUCompilationInfoRequestStatus_DeviceLost, nullptr, _)); | |
| GetWireClient()->Disconnect(); | |
| } | |
| // Test that calling GetCompilationInfo after disconnecting the wire calls the callback with a | |
| // device loss. | |
| TEST_F(WireShaderModuleTests, GetCompilationInfoAfterDisconnect) { | |
| GetWireClient()->Disconnect(); | |
| EXPECT_CALL(*mockCompilationInfoCallback, | |
| Call(WGPUCompilationInfoRequestStatus_DeviceLost, nullptr, _)); | |
| wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockGetCompilationInfoCallback, nullptr); | |
| } | |
| // Hack to pass in test context into user callback | |
| struct TestData { | |
| WireShaderModuleTests* pTest; | |
| WGPUShaderModule* pTestShaderModule; | |
| size_t numRequests; | |
| }; | |
| static void ToMockBufferMapCallbackWithNewRequests(WGPUCompilationInfoRequestStatus status, | |
| const WGPUCompilationInfo* info, | |
| void* userdata) { | |
| TestData* testData = reinterpret_cast<TestData*>(userdata); | |
| // Mimic the user callback is sending new requests | |
| ASSERT_NE(testData, nullptr); | |
| ASSERT_NE(testData->pTest, nullptr); | |
| ASSERT_NE(testData->pTestShaderModule, nullptr); | |
| mockCompilationInfoCallback->Call(status, info, testData->pTest); | |
| // Send the requests a number of times | |
| for (size_t i = 0; i < testData->numRequests; i++) { | |
| wgpuShaderModuleGetCompilationInfo(*(testData->pTestShaderModule), | |
| ToMockGetCompilationInfoCallback, nullptr); | |
| } | |
| } | |
| // Test that requests inside user callbacks before disconnect are called | |
| TEST_F(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDisconnect) { | |
| TestData testData = {this, &shaderModule, 10}; | |
| wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockBufferMapCallbackWithNewRequests, | |
| &testData); | |
| WGPUCompilationMessage message = { | |
| nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8}; | |
| WGPUCompilationInfo compilationInfo; | |
| compilationInfo.nextInChain = nullptr; | |
| compilationInfo.messageCount = 1; | |
| compilationInfo.messages = &message; | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, &compilationInfo); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCompilationInfoCallback, | |
| Call(WGPUCompilationInfoRequestStatus_DeviceLost, nullptr, _)) | |
| .Times(1 + testData.numRequests); | |
| GetWireClient()->Disconnect(); | |
| } | |
| // Test that requests inside user callbacks before object destruction are called | |
| TEST_F(WireShaderModuleTests, GetCompilationInfoInsideCallbackBeforeDestruction) { | |
| TestData testData = {this, &shaderModule, 10}; | |
| wgpuShaderModuleGetCompilationInfo(shaderModule, ToMockBufferMapCallbackWithNewRequests, | |
| &testData); | |
| WGPUCompilationMessage message = { | |
| nullptr, "Test Message", WGPUCompilationMessageType_Info, 2, 4, 6, 8}; | |
| WGPUCompilationInfo compilationInfo; | |
| compilationInfo.nextInChain = nullptr; | |
| compilationInfo.messageCount = 1; | |
| compilationInfo.messages = &message; | |
| EXPECT_CALL(api, OnShaderModuleGetCompilationInfo(apiShaderModule, _, _)) | |
| .WillOnce(InvokeWithoutArgs([&]() { | |
| api.CallShaderModuleGetCompilationInfoCallback( | |
| apiShaderModule, WGPUCompilationInfoRequestStatus_Success, &compilationInfo); | |
| })); | |
| FlushClient(); | |
| EXPECT_CALL(*mockCompilationInfoCallback, | |
| Call(WGPUCompilationInfoRequestStatus_Unknown, nullptr, _)) | |
| .Times(1 + testData.numRequests); | |
| wgpuShaderModuleRelease(shaderModule); | |
| } |