| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/utils/WGPUHelpers.h" |
| |
| #include "common/Assert.h" |
| #include "common/Constants.h" |
| #include "dawn_native/BindGroup.h" |
| #include "dawn_native/BindGroupLayout.h" |
| #include "dawn_native/Buffer.h" |
| #include "dawn_native/Device.h" |
| #include "dawn_native/PipelineLayout.h" |
| #include "dawn_native/Queue.h" |
| #include "dawn_native/Sampler.h" |
| #include "dawn_native/ShaderModule.h" |
| |
| #include <cstring> |
| #include <iomanip> |
| #include <limits> |
| #include <mutex> |
| #include <sstream> |
| |
| namespace dawn_native { namespace utils { |
| |
| ResultOrError<Ref<ShaderModuleBase>> CreateShaderModule(DeviceBase* device, |
| const char* source) { |
| ShaderModuleWGSLDescriptor wgslDesc; |
| wgslDesc.source = source; |
| ShaderModuleDescriptor descriptor; |
| descriptor.nextInChain = &wgslDesc; |
| return device->CreateShaderModule(&descriptor); |
| } |
| |
| ResultOrError<Ref<BufferBase>> CreateBufferFromData(DeviceBase* device, |
| wgpu::BufferUsage usage, |
| const void* data, |
| uint64_t size) { |
| BufferDescriptor descriptor; |
| descriptor.size = size; |
| descriptor.usage = usage; |
| descriptor.mappedAtCreation = true; |
| Ref<BufferBase> buffer; |
| DAWN_TRY_ASSIGN(buffer, device->CreateBuffer(&descriptor)); |
| memcpy(buffer->GetMappedRange(0, size), data, size); |
| buffer->Unmap(); |
| return buffer; |
| } |
| |
| ResultOrError<Ref<PipelineLayoutBase>> MakeBasicPipelineLayout( |
| DeviceBase* device, |
| const Ref<BindGroupLayoutBase>& bindGroupLayout) { |
| PipelineLayoutDescriptor descriptor; |
| descriptor.bindGroupLayoutCount = 1; |
| BindGroupLayoutBase* bgl = bindGroupLayout.Get(); |
| descriptor.bindGroupLayouts = &bgl; |
| return device->CreatePipelineLayout(&descriptor); |
| } |
| |
| ResultOrError<Ref<BindGroupLayoutBase>> MakeBindGroupLayout( |
| DeviceBase* device, |
| std::initializer_list<BindingLayoutEntryInitializationHelper> entriesInitializer, |
| bool allowInternalBinding) { |
| std::vector<BindGroupLayoutEntry> entries; |
| for (const BindingLayoutEntryInitializationHelper& entry : entriesInitializer) { |
| entries.push_back(entry); |
| } |
| |
| BindGroupLayoutDescriptor descriptor; |
| descriptor.entryCount = static_cast<uint32_t>(entries.size()); |
| descriptor.entries = entries.data(); |
| return device->CreateBindGroupLayout(&descriptor, allowInternalBinding); |
| } |
| |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( |
| uint32_t entryBinding, |
| wgpu::ShaderStage entryVisibility, |
| wgpu::BufferBindingType bufferType, |
| bool bufferHasDynamicOffset, |
| uint64_t bufferMinBindingSize) { |
| binding = entryBinding; |
| visibility = entryVisibility; |
| buffer.type = bufferType; |
| buffer.hasDynamicOffset = bufferHasDynamicOffset; |
| buffer.minBindingSize = bufferMinBindingSize; |
| } |
| |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( |
| uint32_t entryBinding, |
| wgpu::ShaderStage entryVisibility, |
| wgpu::SamplerBindingType samplerType) { |
| binding = entryBinding; |
| visibility = entryVisibility; |
| sampler.type = samplerType; |
| } |
| |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( |
| uint32_t entryBinding, |
| wgpu::ShaderStage entryVisibility, |
| wgpu::TextureSampleType textureSampleType, |
| wgpu::TextureViewDimension textureViewDimension, |
| bool textureMultisampled) { |
| binding = entryBinding; |
| visibility = entryVisibility; |
| texture.sampleType = textureSampleType; |
| texture.viewDimension = textureViewDimension; |
| texture.multisampled = textureMultisampled; |
| } |
| |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( |
| uint32_t entryBinding, |
| wgpu::ShaderStage entryVisibility, |
| wgpu::StorageTextureAccess storageTextureAccess, |
| wgpu::TextureFormat format, |
| wgpu::TextureViewDimension textureViewDimension) { |
| binding = entryBinding; |
| visibility = entryVisibility; |
| storageTexture.access = storageTextureAccess; |
| storageTexture.format = format; |
| storageTexture.viewDimension = textureViewDimension; |
| } |
| |
| BindingLayoutEntryInitializationHelper::BindingLayoutEntryInitializationHelper( |
| const BindGroupLayoutEntry& entry) |
| : BindGroupLayoutEntry(entry) { |
| } |
| |
| BindingInitializationHelper::BindingInitializationHelper(uint32_t binding, |
| const Ref<SamplerBase>& sampler) |
| : binding(binding), sampler(sampler) { |
| } |
| |
| BindingInitializationHelper::BindingInitializationHelper( |
| uint32_t binding, |
| const Ref<TextureViewBase>& textureView) |
| : binding(binding), textureView(textureView) { |
| } |
| |
| BindingInitializationHelper::BindingInitializationHelper(uint32_t binding, |
| const Ref<BufferBase>& buffer, |
| uint64_t offset, |
| uint64_t size) |
| : binding(binding), buffer(buffer), offset(offset), size(size) { |
| } |
| |
| BindingInitializationHelper::~BindingInitializationHelper() = default; |
| |
| BindGroupEntry BindingInitializationHelper::GetAsBinding() const { |
| BindGroupEntry result; |
| |
| result.binding = binding; |
| result.sampler = sampler.Get(); |
| result.textureView = textureView.Get(); |
| result.buffer = buffer.Get(); |
| result.offset = offset; |
| result.size = size; |
| |
| return result; |
| } |
| |
| ResultOrError<Ref<BindGroupBase>> MakeBindGroup( |
| DeviceBase* device, |
| const Ref<BindGroupLayoutBase>& layout, |
| std::initializer_list<BindingInitializationHelper> entriesInitializer) { |
| std::vector<BindGroupEntry> entries; |
| for (const BindingInitializationHelper& helper : entriesInitializer) { |
| entries.push_back(helper.GetAsBinding()); |
| } |
| |
| BindGroupDescriptor descriptor; |
| descriptor.layout = layout.Get(); |
| descriptor.entryCount = entries.size(); |
| descriptor.entries = entries.data(); |
| |
| return device->CreateBindGroup(&descriptor); |
| } |
| |
| const char* GetLabelForTrace(const char* label) { |
| return (label == nullptr || strlen(label) == 0) ? "None" : label; |
| } |
| |
| }} // namespace dawn_native::utils |