commit | 622bc9732af20372f63d3969bce8fe59ca21263e | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Tue Jan 04 19:39:06 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 04 19:39:06 2022 +0000 |
tree | 50c4afdeacf217d716ac4e7a98e419ee2bd1cafa | |
parent | a8ac37babfd435fd7fee6d22cd8aeb9476294434 [diff] |
Add -DDAWN_USE_X11=OFF for dawn.node build Otherwise we gain a default dependency on X11, when on Linux. Change-Id: Ief52603758f5808a47dde64b04b4f10d27e4c93a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/74880 Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.