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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/CallbackTaskManager.h"
namespace dawn::native {
bool CallbackTaskManager::IsEmpty() {
std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
return mCallbackTaskQueue.empty();
}
std::vector<std::unique_ptr<CallbackTask>> CallbackTaskManager::AcquireCallbackTasks() {
std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
std::vector<std::unique_ptr<CallbackTask>> allTasks;
allTasks.swap(mCallbackTaskQueue);
return allTasks;
}
void CallbackTaskManager::AddCallbackTask(std::unique_ptr<CallbackTask> callbackTask) {
std::lock_guard<std::mutex> lock(mCallbackTaskQueueMutex);
mCallbackTaskQueue.push_back(std::move(callbackTask));
}
} // namespace dawn::native