commit | 3148b49730b762b130c8e4d90b025d87ebdbf303 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Jan 13 13:11:17 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 13 13:11:17 2022 +0000 |
tree | d6dee2500390cbfa1ebe699d3934e4546524ff35 | |
parent | 22bd21ef74f534149bbb6bc46724018bee0d32e0 [diff] |
Start introducing a "backend" for vulkan image wrapping tests Bug: dawn:221 Change-Id: I8077d6a873bbd4f4ed549b386014e10020ffc725 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75424 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.