|  | // Copyright 2021 The Dawn Authors | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ | 
|  | #define DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ | 
|  |  | 
|  | #include "dawn/webgpu_cpp.h" | 
|  | #include "dawn_native/DawnNative.h" | 
|  | #include "napi.h" | 
|  | #include "src/dawn_node/interop/WebGPU.h" | 
|  |  | 
|  | namespace wgpu::binding { | 
|  |  | 
|  | // GPURenderPassEncoder is an implementation of interop::GPURenderPassEncoder that wraps a | 
|  | // wgpu::RenderPassEncoder. | 
|  | class GPURenderPassEncoder final : public interop::GPURenderPassEncoder { | 
|  | public: | 
|  | GPURenderPassEncoder(wgpu::RenderPassEncoder enc); | 
|  |  | 
|  | // Implicit cast operator to Dawn GPU object | 
|  | inline operator const wgpu::RenderPassEncoder &() const { | 
|  | return enc_; | 
|  | } | 
|  |  | 
|  | // interop::GPURenderPassEncoder interface compliance | 
|  | void setViewport(Napi::Env, | 
|  | float x, | 
|  | float y, | 
|  | float width, | 
|  | float height, | 
|  | float minDepth, | 
|  | float maxDepth) override; | 
|  | void setScissorRect(Napi::Env, | 
|  | interop::GPUIntegerCoordinate x, | 
|  | interop::GPUIntegerCoordinate y, | 
|  | interop::GPUIntegerCoordinate width, | 
|  | interop::GPUIntegerCoordinate height) override; | 
|  | void setBlendConstant(Napi::Env, interop::GPUColor color) override; | 
|  | void setStencilReference(Napi::Env, interop::GPUStencilValue reference) override; | 
|  | void beginOcclusionQuery(Napi::Env, interop::GPUSize32 queryIndex) override; | 
|  | void endOcclusionQuery(Napi::Env) override; | 
|  | void executeBundles( | 
|  | Napi::Env, | 
|  | std::vector<interop::Interface<interop::GPURenderBundle>> bundles) override; | 
|  | void endPass(Napi::Env) override; | 
|  | void setBindGroup(Napi::Env, | 
|  | interop::GPUIndex32 index, | 
|  | interop::Interface<interop::GPUBindGroup> bindGroup, | 
|  | std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override; | 
|  | void setBindGroup(Napi::Env, | 
|  | interop::GPUIndex32 index, | 
|  | interop::Interface<interop::GPUBindGroup> bindGroup, | 
|  | interop::Uint32Array dynamicOffsetsData, | 
|  | interop::GPUSize64 dynamicOffsetsDataStart, | 
|  | interop::GPUSize32 dynamicOffsetsDataLength) override; | 
|  | void pushDebugGroup(Napi::Env, std::string groupLabel) override; | 
|  | void popDebugGroup(Napi::Env) override; | 
|  | void insertDebugMarker(Napi::Env, std::string markerLabel) override; | 
|  | void setPipeline(Napi::Env, | 
|  | interop::Interface<interop::GPURenderPipeline> pipeline) override; | 
|  | void setIndexBuffer(Napi::Env, | 
|  | interop::Interface<interop::GPUBuffer> buffer, | 
|  | interop::GPUIndexFormat indexFormat, | 
|  | interop::GPUSize64 offset, | 
|  | std::optional<interop::GPUSize64> size) override; | 
|  | void setVertexBuffer(Napi::Env, | 
|  | interop::GPUIndex32 slot, | 
|  | interop::Interface<interop::GPUBuffer> buffer, | 
|  | interop::GPUSize64 offset, | 
|  | std::optional<interop::GPUSize64> size) override; | 
|  | void draw(Napi::Env, | 
|  | interop::GPUSize32 vertexCount, | 
|  | interop::GPUSize32 instanceCount, | 
|  | interop::GPUSize32 firstVertex, | 
|  | interop::GPUSize32 firstInstance) override; | 
|  | void drawIndexed(Napi::Env, | 
|  | interop::GPUSize32 indexCount, | 
|  | interop::GPUSize32 instanceCount, | 
|  | interop::GPUSize32 firstIndex, | 
|  | interop::GPUSignedOffset32 baseVertex, | 
|  | interop::GPUSize32 firstInstance) override; | 
|  | void drawIndirect(Napi::Env, | 
|  | interop::Interface<interop::GPUBuffer> indirectBuffer, | 
|  | interop::GPUSize64 indirectOffset) override; | 
|  | void drawIndexedIndirect(Napi::Env, | 
|  | interop::Interface<interop::GPUBuffer> indirectBuffer, | 
|  | interop::GPUSize64 indirectOffset) override; | 
|  | std::optional<std::string> getLabel(Napi::Env) override; | 
|  | void setLabel(Napi::Env, std::optional<std::string> value) override; | 
|  |  | 
|  | private: | 
|  | wgpu::RenderPassEncoder enc_; | 
|  | }; | 
|  |  | 
|  | }  // namespace wgpu::binding | 
|  |  | 
|  | #endif  // DAWN_NODE_BINDING_GPURENDERPASSENCODER_H_ |