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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/dawn_node/binding/Flags.h"
namespace wgpu::binding {
void Flags::Set(const std::string& key, const std::string& value) {
flags_[key] = value;
}
std::optional<std::string> Flags::Get(const std::string& key) const {
auto iter = flags_.find(key);
if (iter != flags_.end()) {
return iter->second;
}
return {};
}
} // namespace wgpu::binding