| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DAWN_NODE_BINDING_GPUBUFFER_H_ |
| #define DAWN_NODE_BINDING_GPUBUFFER_H_ |
| |
| #include "dawn/webgpu_cpp.h" |
| #include "dawn_native/DawnNative.h" |
| #include "napi.h" |
| #include "src/dawn_node/binding/AsyncRunner.h" |
| #include "src/dawn_node/interop/WebGPU.h" |
| |
| namespace wgpu::binding { |
| |
| // GPUBuffer is an implementation of interop::GPUBuffer that wraps a wgpu::Buffer. |
| class GPUBuffer final : public interop::GPUBuffer { |
| public: |
| GPUBuffer(wgpu::Buffer buffer, |
| wgpu::BufferDescriptor desc, |
| wgpu::Device device, |
| std::shared_ptr<AsyncRunner> async); |
| |
| // Desc() returns the wgpu::BufferDescriptor used to construct the buffer |
| const wgpu::BufferDescriptor& Desc() const { |
| return desc_; |
| } |
| |
| // Implicit cast operator to Dawn GPU object |
| inline operator const wgpu::Buffer &() const { |
| return buffer_; |
| } |
| |
| // interop::GPUBuffer interface compliance |
| interop::Promise<void> mapAsync(Napi::Env env, |
| interop::GPUMapModeFlags mode, |
| interop::GPUSize64 offset, |
| std::optional<interop::GPUSize64> size) override; |
| interop::ArrayBuffer getMappedRange(Napi::Env env, |
| interop::GPUSize64 offset, |
| std::optional<interop::GPUSize64> size) override; |
| void unmap(Napi::Env) override; |
| void destroy(Napi::Env) override; |
| std::optional<std::string> getLabel(Napi::Env) override; |
| void setLabel(Napi::Env, std::optional<std::string> value) override; |
| |
| private: |
| struct Mapping { |
| uint64_t start; |
| uint64_t end; |
| inline bool Intersects(uint64_t s, uint64_t e) const { |
| return s < end && e > start; |
| } |
| Napi::Reference<interop::ArrayBuffer> buffer; |
| }; |
| |
| // https://www.w3.org/TR/webgpu/#buffer-interface |
| enum class State { |
| Unmapped, |
| Mapped, |
| MappedAtCreation, |
| MappingPending, |
| Destroyed, |
| }; |
| |
| wgpu::Buffer buffer_; |
| wgpu::BufferDescriptor const desc_; |
| wgpu::Device const device_; |
| std::shared_ptr<AsyncRunner> async_; |
| State state_ = State::Unmapped; |
| std::vector<Mapping> mapped_; |
| }; |
| |
| } // namespace wgpu::binding |
| |
| #endif // DAWN_NODE_BINDING_GPUBUFFER_H_ |