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// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <array>
#include "common/Assert.h"
#include "common/BitSetIterator.h"
#include "dawn_native/Features.h"
namespace dawn::native {
namespace {
struct FeatureEnumAndInfo {
Feature feature;
FeatureInfo info;
bool WGPUDeviceProperties::*memberInWGPUDeviceProperties;
};
using FeatureEnumAndInfoList =
std::array<FeatureEnumAndInfo, static_cast<size_t>(Feature::EnumCount)>;
static constexpr FeatureEnumAndInfoList kFeatureNameAndInfoList = {
{{Feature::TextureCompressionBC,
{"texture-compression-bc", "Support Block Compressed (BC) texture formats",
"https://bugs.chromium.org/p/dawn/issues/detail?id=42"},
&WGPUDeviceProperties::textureCompressionBC},
{Feature::TextureCompressionETC2,
{"texture-compression-etc2",
"Support Ericsson Texture Compressed (ETC2/EAC) texture "
"formats",
"https://bugs.chromium.org/p/dawn/issues/detail?id=955"},
&WGPUDeviceProperties::textureCompressionETC2},
{Feature::TextureCompressionASTC,
{"texture-compression-astc",
"Support Adaptable Scalable Texture Compressed (ASTC) "
"texture formats",
"https://bugs.chromium.org/p/dawn/issues/detail?id=955"},
&WGPUDeviceProperties::textureCompressionASTC},
{Feature::ShaderFloat16,
{"shader-float16",
"Support 16bit float arithmetic and declarations in uniform and storage buffers",
"https://bugs.chromium.org/p/dawn/issues/detail?id=426"},
&WGPUDeviceProperties::shaderFloat16},
{Feature::PipelineStatisticsQuery,
{"pipeline-statistics-query", "Support Pipeline Statistics Query",
"https://bugs.chromium.org/p/dawn/issues/detail?id=434"},
&WGPUDeviceProperties::pipelineStatisticsQuery},
{Feature::TimestampQuery,
{"timestamp-query", "Support Timestamp Query",
"https://bugs.chromium.org/p/dawn/issues/detail?id=434"},
&WGPUDeviceProperties::timestampQuery},
{Feature::DepthClamping,
{"depth-clamping", "Clamp depth to [0, 1] in NDC space instead of clipping",
"https://bugs.chromium.org/p/dawn/issues/detail?id=716"},
&WGPUDeviceProperties::depthClamping},
{Feature::Depth24UnormStencil8,
{"depth24unorm-stencil8", "Support depth24unorm-stencil8 texture format",
"https://bugs.chromium.org/p/dawn/issues/detail?id=690"},
&WGPUDeviceProperties::depth24UnormStencil8},
{Feature::Depth32FloatStencil8,
{"depth32float-stencil8", "Support depth32float-stencil8 texture format",
"https://bugs.chromium.org/p/dawn/issues/detail?id=690"},
&WGPUDeviceProperties::depth32FloatStencil8},
{Feature::DawnInternalUsages,
{"dawn-internal-usages",
"Add internal usages to resources to affect how the texture is allocated, but not "
"frontend validation. Other internal commands may access this usage.",
"https://dawn.googlesource.com/dawn/+/refs/heads/main/docs/dawn/features/"
"dawn_internal_usages.md"},
&WGPUDeviceProperties::dawnInternalUsages},
{Feature::MultiPlanarFormats,
{"multiplanar-formats",
"Import and use multi-planar texture formats with per plane views",
"https://bugs.chromium.org/p/dawn/issues/detail?id=551"},
&WGPUDeviceProperties::multiPlanarFormats},
{Feature::DawnNative,
{"dawn-native", "WebGPU is running on top of dawn_native.",
"https://dawn.googlesource.com/dawn/+/refs/heads/main/docs/dawn/features/"
"dawn_native.md"},
&WGPUDeviceProperties::dawnNative}}};
Feature FromAPIFeature(wgpu::FeatureName feature) {
switch (feature) {
case wgpu::FeatureName::Undefined:
return Feature::InvalidEnum;
case wgpu::FeatureName::TimestampQuery:
return Feature::TimestampQuery;
case wgpu::FeatureName::PipelineStatisticsQuery:
return Feature::PipelineStatisticsQuery;
case wgpu::FeatureName::TextureCompressionBC:
return Feature::TextureCompressionBC;
case wgpu::FeatureName::TextureCompressionETC2:
return Feature::TextureCompressionETC2;
case wgpu::FeatureName::TextureCompressionASTC:
return Feature::TextureCompressionASTC;
case wgpu::FeatureName::DepthClamping:
return Feature::DepthClamping;
case wgpu::FeatureName::Depth24UnormStencil8:
return Feature::Depth24UnormStencil8;
case wgpu::FeatureName::Depth32FloatStencil8:
return Feature::Depth32FloatStencil8;
case wgpu::FeatureName::DawnShaderFloat16:
return Feature::ShaderFloat16;
case wgpu::FeatureName::DawnInternalUsages:
return Feature::DawnInternalUsages;
case wgpu::FeatureName::DawnMultiPlanarFormats:
return Feature::MultiPlanarFormats;
case wgpu::FeatureName::DawnNative:
return Feature::DawnNative;
case wgpu::FeatureName::IndirectFirstInstance:
return Feature::InvalidEnum;
}
return Feature::InvalidEnum;
}
wgpu::FeatureName ToAPIFeature(Feature feature) {
switch (feature) {
case Feature::TextureCompressionBC:
return wgpu::FeatureName::TextureCompressionBC;
case Feature::TextureCompressionETC2:
return wgpu::FeatureName::TextureCompressionETC2;
case Feature::TextureCompressionASTC:
return wgpu::FeatureName::TextureCompressionASTC;
case Feature::PipelineStatisticsQuery:
return wgpu::FeatureName::PipelineStatisticsQuery;
case Feature::TimestampQuery:
return wgpu::FeatureName::TimestampQuery;
case Feature::DepthClamping:
return wgpu::FeatureName::DepthClamping;
case Feature::Depth24UnormStencil8:
return wgpu::FeatureName::Depth24UnormStencil8;
case Feature::Depth32FloatStencil8:
return wgpu::FeatureName::Depth32FloatStencil8;
case Feature::ShaderFloat16:
return wgpu::FeatureName::DawnShaderFloat16;
case Feature::DawnInternalUsages:
return wgpu::FeatureName::DawnInternalUsages;
case Feature::MultiPlanarFormats:
return wgpu::FeatureName::DawnMultiPlanarFormats;
case Feature::DawnNative:
return wgpu::FeatureName::DawnNative;
case Feature::EnumCount:
UNREACHABLE();
}
}
} // anonymous namespace
void FeaturesSet::EnableFeature(Feature feature) {
ASSERT(feature != Feature::InvalidEnum);
const size_t featureIndex = static_cast<size_t>(feature);
featuresBitSet.set(featureIndex);
}
void FeaturesSet::EnableFeature(wgpu::FeatureName feature) {
EnableFeature(FromAPIFeature(feature));
}
bool FeaturesSet::IsEnabled(Feature feature) const {
ASSERT(feature != Feature::InvalidEnum);
const size_t featureIndex = static_cast<size_t>(feature);
return featuresBitSet[featureIndex];
}
bool FeaturesSet::IsEnabled(wgpu::FeatureName feature) const {
Feature f = FromAPIFeature(feature);
return f != Feature::InvalidEnum && IsEnabled(f);
}
size_t FeaturesSet::EnumerateFeatures(wgpu::FeatureName* features) const {
for (uint32_t i : IterateBitSet(featuresBitSet)) {
wgpu::FeatureName feature = ToAPIFeature(static_cast<Feature>(i));
if (features != nullptr) {
*features = feature;
features += 1;
}
}
return featuresBitSet.count();
}
std::vector<const char*> FeaturesSet::GetEnabledFeatureNames() const {
std::vector<const char*> enabledFeatureNames(featuresBitSet.count());
uint32_t index = 0;
for (uint32_t i : IterateBitSet(featuresBitSet)) {
Feature feature = static_cast<Feature>(i);
ASSERT(feature != Feature::InvalidEnum);
const FeatureEnumAndInfo& featureNameAndInfo = kFeatureNameAndInfoList[i];
ASSERT(featureNameAndInfo.feature == feature);
enabledFeatureNames[index] = featureNameAndInfo.info.name;
++index;
}
return enabledFeatureNames;
}
void FeaturesSet::InitializeDeviceProperties(WGPUDeviceProperties* properties) const {
ASSERT(properties != nullptr);
for (uint32_t i : IterateBitSet(featuresBitSet)) {
properties->*(kFeatureNameAndInfoList[i].memberInWGPUDeviceProperties) = true;
}
}
wgpu::FeatureName FeatureEnumToAPIFeature(Feature feature) {
ASSERT(feature != Feature::InvalidEnum);
return ToAPIFeature(feature);
}
FeaturesInfo::FeaturesInfo() {
for (size_t index = 0; index < kFeatureNameAndInfoList.size(); ++index) {
const FeatureEnumAndInfo& featureNameAndInfo = kFeatureNameAndInfoList[index];
ASSERT(index == static_cast<size_t>(featureNameAndInfo.feature));
mFeatureNameToEnumMap[featureNameAndInfo.info.name] = featureNameAndInfo.feature;
}
}
const FeatureInfo* FeaturesInfo::GetFeatureInfo(wgpu::FeatureName feature) const {
Feature f = FromAPIFeature(feature);
if (f == Feature::InvalidEnum) {
return nullptr;
}
return &kFeatureNameAndInfoList[static_cast<size_t>(f)].info;
}
Feature FeaturesInfo::FeatureNameToEnum(const char* featureName) const {
ASSERT(featureName);
const auto& iter = mFeatureNameToEnumMap.find(featureName);
if (iter != mFeatureNameToEnumMap.cend()) {
return kFeatureNameAndInfoList[static_cast<size_t>(iter->second)].feature;
}
// TODO(dawn:550): Remove this fallback logic when Chromium is updated.
constexpr std::array<std::pair<const char*, const char*>, 6>
kReplacementsForDeprecatedNames = {{
{"texture_compression_bc", "texture-compression-bc"},
{"depth_clamping", "depth-clamping"},
{"pipeline_statistics_query", "pipeline-statistics-query"},
{"shader_float16", "shader-float16"},
{"timestamp_query", "timestamp-query"},
{"multiplanar_formats", "multiplanar-formats"},
}};
for (const auto& [name, replacement] : kReplacementsForDeprecatedNames) {
if (strcmp(featureName, name) == 0) {
return FeatureNameToEnum(replacement);
}
}
return Feature::InvalidEnum;
}
wgpu::FeatureName FeaturesInfo::FeatureNameToAPIEnum(const char* featureName) const {
Feature f = FeatureNameToEnum(featureName);
if (f != Feature::InvalidEnum) {
return ToAPIFeature(f);
}
// Pass something invalid.
return static_cast<wgpu::FeatureName>(-1);
}
} // namespace dawn::native