commit | a9a80ef38615e1a69ec56dc8b00894fb525ecc7a | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Feb 07 16:12:00 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Feb 07 16:12:00 2022 +0000 |
tree | 200d549d587bf68d7620d32e4bf222c64f189111 | |
parent | 839d99cd9a8f4f74ba7d5245aa822f7a2b8148e3 [diff] |
Guard for [MTLDevice counterSets] being null. Bug: dawn:1102 Change-Id: I1c8fffba65cba0b04ef72018013f027f0a814f90 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79361 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.