commit | 09681d57ed4bdff725164628d2620e5c33ffeadc | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Wed Mar 16 03:19:26 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 16 03:19:26 2022 +0000 |
tree | 2e8e313f7e0390858cbf0d7d4d18f37a2222483f | |
parent | 0afd7eff917405b3b6b3f2a00795f1c51f395318 [diff] |
Roll ANGLE from dffc907729dd to 63b54d9d07b5 (11 revisions) https://chromium.googlesource.com/angle/angle.git/+log/dffc907729dd..63b54d9d07b5 2022-03-16 yahan@google.com Do not copy parent layer frame position 2022-03-15 cclao@google.com Vulkan: Update mCurrentElementArrayBuffersync based on dirty bit 2022-03-15 yuxinhu@google.com Flush the texture staged updates when destroying context share group 2022-03-15 b.schade@samsung.com Remove invalid validation check on compressed texture formats 2022-03-15 cclao@google.com Vulkan: Handle the case where the bound buffer is empty 2022-03-15 lubosz.sarnecki@collabora.com FrameCapture: Skip invalid VertexAttribPointer calls in MEC. 2022-03-15 antonio.caggiano@collabora.com Vulkan: VkFormat/DrmFourCC 2022-03-15 jmadill@chromium.org Vulkan: Temporarily suppress 3 perf counter tests on P6. 2022-03-15 jmadill@chromium.org Revert "Vulkan: VkFormat/DrmFourCC" 2022-03-15 lexa.knyazev@gmail.com Skip no-op base instance draw calls 2022-03-15 lexa.knyazev@gmail.com Fix typo in DrawElementsInstancedBaseVertexBaseInstanceANGLE If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/angle-dawn-autoroll Please CC enga@google.com on the revert to ensure that a human is aware of the problem. To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: Idf6ab8917cd3e610804f58420515723ec7fd607e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83780 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.