commit | 2977100ee12c7ee4405ab96031dad1acc8061629 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Sat Mar 26 01:44:16 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Mar 26 01:44:16 2022 +0000 |
tree | 5a920ba765de7f274a121b41a6d201116113a765 | |
parent | d7e1a2f5118f4e40bb7b1072c5da3e06b06f04ec [diff] |
Format texture sample types and aspects in errors Should help make a couple of previously ambiguous error messages clearer for developers. Bug: dawn:1259 Change-Id: I09a4598153d3340407c5a318dcf6be6d03efd2bd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84780 Commit-Queue: Brandon Jones <bajones@chromium.org> Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.