commit | 0a6c2b0f9949e0c55b52914ef4732fd2e1417ffa | [log] [tgz] |
---|---|---|
author | Shaobo <shaobo.yan@intel.com> | Mon Mar 28 06:59:22 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Mar 28 06:59:22 2022 +0000 |
tree | 51aec9b4c96bae2a54e81a24712a1cee50279a34 | |
parent | 6cacdc460ad2aaf82e4c126d1f85722edf89c1e7 [diff] |
Wrap multiplanar iosurface in wgpuTexture This CL supports wrapping multiplanar iosurface in wgpuTexture. It also provides mechanism to create TextureView on each planes. Bug:1307194 Change-Id: I5e82f47944fdea542abba097240c880628b1181f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81482 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.