|author||Stephen White <firstname.lastname@example.org>||Tue Mar 29 16:34:23 2022 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Tue Mar 29 16:34:23 2022 +0000|
Implement support for depth24stencil8 on OpenGL. Covered by existing tests. Change-Id: Ibb6daf8cd195474560a306e830d69c484579ae1c Bug: dawn:1338 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85140 Reviewed-by: Corentin Wallez <firstname.lastname@example.org> Reviewed-by: Austin Eng <email@example.com> Commit-Queue: Stephen White <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.