commit | 9d76aa7424b66599f7c9b4fdea74b8732217c0bf | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Thu Mar 31 19:54:15 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 31 19:54:15 2022 +0000 |
tree | 0f18a24160305837a496b3c155115ccfdcc6106b | |
parent | 451386cf7fd6ed03ea0cd43b1c53a6ee81c40d86 [diff] |
Add proxies for Tint targets used by Chromium This will ease rolling Dawn into Chromium, once Tint is merged in BUG=dawn:1343 Change-Id: I53fa7b82a001ab3351f5366e8e045090c0fdb49b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85380 Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.