commit | 42e76ba82a23adc059f33de300e4872ffc95e6d4 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Fri Apr 01 23:04:50 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 01 23:04:50 2022 +0000 |
tree | ed8b19a8247554920d1631a37fa19266cef6df96 | |
parent | 595e20085d661913511660c257ed6080eeb49de8 [diff] |
TextureView defaults and validation updates Spec PR: https://github.com/gpuweb/gpuweb/pull/2687 Fixed: dawn:682 Bug: dawn:1276 Change-Id: Ifa8f94fa4c1a27fb40d0ccfb9f032ca4a28ed24e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84520 Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Brandon Jones <bajones@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.