blob: 935c1e255f7606eb1f405919163bc87b86a504cf [file] [log] [blame] [edit]
@group(1) @binding(0) var t : texture_2d<u32>;
@group(1) @binding(1) var s : sampler;
@stage(fragment)
fn main() {
var res : vec4<u32> = textureGather(1, t, s, vec2<f32>());
}