blob: b117eccc5d81b56174a546a9c6adb8fb4632b58f [file] [log] [blame] [edit]
struct VertexOutputs {
@location(0) @interpolate(flat)
loc0 : i32,
@location(1) @interpolate(flat)
loc1 : u32,
@location(2)
loc2 : f32,
@location(3)
loc3 : vec4<f32>,
@builtin(position)
position : vec4<f32>,
}
@stage(vertex)
fn main() -> VertexOutputs {
return VertexOutputs(1, 1u, 1.0, vec4<f32>(1.0, 2.0, 3.0, 4.0), vec4<f32>());
}