Mark webgpu:shader,execution,shader_io,compute_builtins:inputs:* failing on Windows x86 NVIDIA Bug: tint:1500 Change-Id: I6230e8ba1b8b7076a7276de207cd72729233435f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86480 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Austin Eng <enga@chromium.org>
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt index 2937ddf..053b350 100644 --- a/webgpu-cts/expectations.txt +++ b/webgpu-cts/expectations.txt
@@ -483,6 +483,7 @@ crbug.com/dawn/0000 [ linux ] webgpu:shader,execution,expression,call,builtin,firstTrailingBit:* [ Failure ] crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,insertBits:* [ Failure ] crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,ldexp:* [ Failure ] +crbug.com/tint/1500 [ win nvidia release ] webgpu:shader,execution,shader_io,compute_builtins:inputs:* [ Failure ] ################################################################################ # vertex_state failures