Mark webgpu:shader,execution,shader_io,compute_builtins:inputs:* failing on Windows x86 NVIDIA

Bug: tint:1500
Change-Id: I6230e8ba1b8b7076a7276de207cd72729233435f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86480
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Austin Eng <enga@chromium.org>
diff --git a/webgpu-cts/expectations.txt b/webgpu-cts/expectations.txt
index 2937ddf..053b350 100644
--- a/webgpu-cts/expectations.txt
+++ b/webgpu-cts/expectations.txt
@@ -483,6 +483,7 @@
 crbug.com/dawn/0000 [ linux ] webgpu:shader,execution,expression,call,builtin,firstTrailingBit:* [ Failure ]
 crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,insertBits:* [ Failure ]
 crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,ldexp:* [ Failure ]
+crbug.com/tint/1500 [ win nvidia release ] webgpu:shader,execution,shader_io,compute_builtins:inputs:* [ Failure ]
 
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 # vertex_state failures