blob: d5efc4eda1706ab7d0e453dd6b079f334a2f1764 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct MyStruct {
float f1;
};
struct tint_array_wrapper {
float arr[10];
};
constant int v1 = 1;
constant uint v2 = 1u;
constant float v3 = 1.0f;
constant int3 v4 = int3(1, 1, 1);
constant uint3 v5 = uint3(1u, 1u, 1u);
constant float3 v6 = float3(1.0f, 1.0f, 1.0f);
constant float3x3 v7 = float3x3(float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f), float3(1.0f, 1.0f, 1.0f));
constant MyStruct v8 = {};
constant tint_array_wrapper v9 = {.arr={}};
struct tint_symbol_1 {
float4 value [[color(0)]];
};
float4 tint_symbol_inner() {
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
fragment tint_symbol_1 tint_symbol() {
float4 const inner_result = tint_symbol_inner();
tint_symbol_1 wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}