commit | 6d33b8a1c64258e0b4a9ec95939703b7175c24d7 | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Wed May 04 23:43:19 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 04 23:43:19 2022 +0000 |
tree | 83f7363bc88f411a02d6c73fd4a6bd78e7b8b58d | |
parent | 06496d4d1a77cc3843fbdaeef1340244c77bd23a [diff] |
OpenGLES: disable some end2end tests which require reading from depth textures. Bug: dawn:667 Change-Id: I6a78c7f6f9a850ef9ba30d3bafde9b198bab2edc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88940 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.