| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_symbol_1 { | |
| /* 0x0000 */ uint4 buffer_size[1]; | |
| }; | |
| kernel void tint_symbol(const constant tint_symbol_1* tint_symbol_3 [[buffer(30)]]) { | |
| uint const l1 = ((*(tint_symbol_3)).buffer_size[0u][0u] / 4u); | |
| return; | |
| } | |