|author||Ben Clayton <firstname.lastname@example.org>||Tue May 17 17:54:32 2022 +0000|
|committer||Dawn LUCI CQ <email@example.com>||Tue May 17 17:54:32 2022 +0000|
tint: Cleanup of IntrinsicTable Remove the ProgramBuilder from ClosedState and use a pointer for the 'overload' field instead of a reference. Let's the Candidate be copy-assignable, which in turn, allows the Candidates vector to be sorted directly, instead of jumping through hoops to use moves. Replace random mix of 'int', 'uint8_t' with 'size_t' (externally to the constant table data). Reduces fragile weak binding between distant code. Swap the overload scoring order (high-best -> low-best). Remove the 'matched' field - we can now just check whether the 'score' is 0. Further simplifies sorting. Change-Id: I4a4b7934be337306202647d096c546eab5c8498f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90641 Kokoro: Kokoro <firstname.lastname@example.org> Reviewed-by: David Neto <email@example.com> Commit-Queue: Ben Clayton <firstname.lastname@example.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.