blob: b6c6bec78c0c2a2fe9fce4a28c1fe050f7216064 [file] [log] [blame] [edit]
uint4 tint_insert_bits(uint4 v, uint4 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint4((s).xxxx)) & uint4((mask).xxxx)) | (v & uint4((~(mask)).xxxx)));
}
void insertBits_51ede1() {
uint4 res = tint_insert_bits(uint4(0u, 0u, 0u, 0u), uint4(0u, 0u, 0u, 0u), 1u, 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_51ede1();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_51ede1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_51ede1();
return;
}