blob: 8f2349062f1f63b8ac3e2d03f021a9b2e47bf27f [file] [log] [blame] [edit]
int4 tint_insert_bits(int4 v, int4 n, uint offset, uint count) {
const uint s = min(offset, 32u);
const uint e = min(32u, (s + count));
const uint mask = (((1u << s) - 1u) ^ ((1u << e) - 1u));
return (((n << uint4((s).xxxx)) & int4((int(mask)).xxxx)) | (v & int4((int(~(mask))).xxxx)));
}
void insertBits_d86978() {
int4 res = tint_insert_bits(int4(0, 0, 0, 0), int4(0, 0, 0, 0), 1u, 1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
insertBits_d86978();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
insertBits_d86978();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
insertBits_d86978();
return;
}