| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_TINT_NUMBER_H_ |
| #define SRC_TINT_NUMBER_H_ |
| |
| #include <stdint.h> |
| #include <functional> |
| |
| namespace tint::detail { |
| /// An empty structure used as a unique template type for Number when |
| /// specializing for the f16 type. |
| struct NumberKindF16 {}; |
| } // namespace tint::detail |
| |
| namespace tint { |
| |
| /// Number wraps a integer or floating point number, enforcing explicit casting. |
| template <typename T> |
| struct Number { |
| /// Constructor. The value is zero-initialized. |
| Number() = default; |
| |
| /// Constructor. |
| /// @param v the value to initialize this Number to |
| template <typename U> |
| explicit Number(U v) : value(static_cast<T>(v)) {} |
| |
| /// Constructor. |
| /// @param v the value to initialize this Number to |
| template <typename U> |
| explicit Number(Number<U> v) : value(static_cast<T>(v.value)) {} |
| |
| /// Conversion operator |
| /// @returns the value as T |
| operator T() const { return value; } |
| |
| /// Negation operator |
| /// @returns the negative value of the number |
| Number operator-() const { return Number(-value); } |
| |
| /// Assignment operator |
| /// @param v the new value |
| /// @returns this Number so calls can be chained |
| Number& operator=(T v) { |
| value = v; |
| return *this; |
| } |
| |
| /// The number value |
| T value = {}; |
| }; |
| |
| template <typename A, typename B> |
| bool operator==(Number<A> a, Number<B> b) { |
| using T = decltype(a.value + b.value); |
| return std::equal_to<T>()(a.value, b.value); |
| } |
| |
| template <typename A, typename B> |
| bool operator==(Number<A> a, B b) { |
| return a == Number<B>(b); |
| } |
| |
| template <typename A, typename B> |
| bool operator==(A a, Number<B> b) { |
| return Number<A>(a) == b; |
| } |
| |
| /// The partial specification of Number for f16 type, storing the f16 value as float, |
| /// and enforcing proper explicit casting. |
| template <> |
| struct Number<detail::NumberKindF16> { |
| /// Constructor. The value is zero-initialized. |
| Number() = default; |
| |
| /// Constructor. |
| /// @param v the value to initialize this Number to |
| template <typename U> |
| explicit Number(U v) : value(static_cast<float>(v)) {} |
| |
| /// Constructor. |
| /// @param v the value to initialize this Number to |
| template <typename U> |
| explicit Number(Number<U> v) : value(static_cast<float>(v.value)) {} |
| |
| /// Conversion operator |
| /// @returns the value as the internal representation type of F16 |
| operator float() const { return value; } |
| |
| /// Negation operator |
| /// @returns the negative value of the number |
| Number operator-() const { return Number<detail::NumberKindF16>(-value); } |
| |
| /// Assignment operator with parameter as native floating point type |
| /// @param v the new value |
| /// @returns this Number so calls can be chained |
| Number& operator=(float v) { |
| value = v; |
| return *this; |
| } |
| |
| /// The number value, stored as float |
| float value = {}; |
| }; |
| |
| /// `AInt` is a type alias to `Number<int64_t>`. |
| using AInt = Number<int64_t>; |
| /// `AFloat` is a type alias to `Number<double>`. |
| using AFloat = Number<double>; |
| |
| /// `i32` is a type alias to `Number<int32_t>`. |
| using i32 = Number<int32_t>; |
| /// `u32` is a type alias to `Number<uint32_t>`. |
| using u32 = Number<uint32_t>; |
| /// `f32` is a type alias to `Number<float>` |
| using f32 = Number<float>; |
| /// `f16` is a type alias to `Number<detail::NumberKindF16>`, which should be IEEE 754 binary16. |
| /// However since C++ don't have native binary16 type, the value is stored as float. |
| using f16 = Number<detail::NumberKindF16>; |
| |
| } // namespace tint |
| |
| namespace tint::number_suffixes { |
| |
| /// Literal suffix for abstract integer literals |
| inline AInt operator""_a(unsigned long long int value) { // NOLINT |
| return AInt(static_cast<int64_t>(value)); |
| } |
| |
| /// Literal suffix for abstract float literals |
| inline AFloat operator""_a(long double value) { // NOLINT |
| return AFloat(static_cast<double>(value)); |
| } |
| |
| /// Literal suffix for i32 literals |
| inline i32 operator""_i(unsigned long long int value) { // NOLINT |
| return i32(static_cast<int32_t>(value)); |
| } |
| |
| /// Literal suffix for u32 literals |
| inline u32 operator""_u(unsigned long long int value) { // NOLINT |
| return u32(static_cast<uint32_t>(value)); |
| } |
| |
| /// Literal suffix for f32 literals |
| inline f32 operator""_f(long double value) { // NOLINT |
| return f32(static_cast<double>(value)); |
| } |
| |
| /// Literal suffix for f32 literals |
| inline f32 operator""_f(unsigned long long int value) { // NOLINT |
| return f32(static_cast<double>(value)); |
| } |
| |
| /// Literal suffix for f16 literals |
| inline f16 operator""_h(long double value) { // NOLINT |
| return f16(static_cast<double>(value)); |
| } |
| |
| /// Literal suffix for f16 literals |
| inline f16 operator""_h(unsigned long long int value) { // NOLINT |
| return f16(static_cast<double>(value)); |
| } |
| |
| } // namespace tint::number_suffixes |
| |
| #endif // SRC_TINT_NUMBER_H_ |