| uint3 tint_count_leading_zeros(uint3 v) { |
| uint3 x = uint3(v); |
| const uint3 b16 = ((x <= uint3((65535u).xxx)) ? uint3((16u).xxx) : uint3((0u).xxx)); |
| x = (x << b16); |
| const uint3 b8 = ((x <= uint3((16777215u).xxx)) ? uint3((8u).xxx) : uint3((0u).xxx)); |
| x = (x << b8); |
| const uint3 b4 = ((x <= uint3((268435455u).xxx)) ? uint3((4u).xxx) : uint3((0u).xxx)); |
| x = (x << b4); |
| const uint3 b2 = ((x <= uint3((1073741823u).xxx)) ? uint3((2u).xxx) : uint3((0u).xxx)); |
| x = (x << b2); |
| const uint3 b1 = ((x <= uint3((2147483647u).xxx)) ? uint3((1u).xxx) : uint3((0u).xxx)); |
| const uint3 is_zero = ((x == uint3((0u).xxx)) ? uint3((1u).xxx) : uint3((0u).xxx)); |
| return uint3((((((b16 | b8) | b4) | b2) | b1) + is_zero)); |
| } |
| |
| void countLeadingZeros_ab6345() { |
| uint3 res = tint_count_leading_zeros(uint3(0u, 0u, 0u)); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| countLeadingZeros_ab6345(); |
| return float4(0.0f, 0.0f, 0.0f, 0.0f); |
| } |
| |
| tint_symbol vertex_main() { |
| const float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| countLeadingZeros_ab6345(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| countLeadingZeros_ab6345(); |
| return; |
| } |