commit | e34e059804709726e9cbd35547c3ff857924af33 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed May 25 21:16:55 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 25 21:16:55 2022 +0000 |
tree | c18b02ac37b69db38b30249bea63996f8357490d | |
parent | a8d52280494492a00b7ca6312ca9f69eef3fdd6a [diff] |
tint/resolver: Ensure materialized values are representable by the materialized type. Bug: tint:1504 Change-Id: I3534ce62308ba2ff32c52a2f5bc8480d102153a1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91422 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.