| commit | a1e886f9bd86551dc9fd28300287a1740fc1d32f | [log] [tgz] |
|---|---|---|
| author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri May 27 03:51:35 2022 +0000 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri May 27 03:51:35 2022 +0000 |
| tree | 9cc6fa5f9e07aa6e851ffd2f09b41fe17fc88dcc | |
| parent | a2775cb43fcf31f607b1256090027fac2bd98dc4 [diff] |
Roll SwiftShader from b29b3ba75888 to 5ca5b0ae5a7d (3 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/b29b3ba75888..5ca5b0ae5a7d 2022-05-26 capn@google.com Only zero-initialize device memory for non-MSan GN builds 2022-05-26 capn@google.com Set linear tiling format features as a subset of optimal tiling 2022-05-26 sugoi@google.com Fix SpirvShader::Interpolate() not handling noperspective If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC bclayton@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bclayton@google.com Change-Id: Id34c07868be5f21eacb139e6ec99385026736f6d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91780 Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.