commit | 8c7ffbd9d53d61a9af65396001e898498d4d0af9 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat May 28 07:09:17 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat May 28 07:09:17 2022 +0000 |
tree | b363f02e561bfa9acfc1d53c084889f2c53f9cb5 | |
parent | 3a236c6c51f98e81443e71a055d715c6e428e91f [diff] |
tint/resolver: Materialize argument to bitcast Bug: tint:1504 Change-Id: I4eb4f041e69154dccd9719746a30dd6963dcd252 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91846 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.