commit | b8ac93390909e0a87a838b71f431f01c66191292 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat May 28 10:34:06 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat May 28 10:34:06 2022 +0000 |
tree | a56288c5863a86552a22ca03134367c847557549 | |
parent | b59de924db4817f2f9913699f3d7dfdf652a50a7 [diff] |
tint/resolver: Materialize arguments to @workgroup_size Bug: tint:1504 Change-Id: I69b448e62a4ebd684f6832f76fd28d8a31892a1a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91847 Reviewed-by: David Neto <dneto@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.