blob: b3e260eb2e16b6c5509157b8f687eeb6dfda4539 [file] [log] [blame] [edit]
struct Input {
@location(0) position: vec4<f32>,
};
struct Output {
@builtin(position) position : vec4<f32>,
};
@stage(vertex)
fn main(in : Input) -> Output {
return Output(in.position);
}