commit | 4ef134c19d7c9a9a8790039d5b1b2928fb7f2622 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Mon Jun 06 14:53:13 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jun 06 14:53:13 2022 +0000 |
tree | f97c78418ab90b79b71b66c1569e26604f5eb1e4 | |
parent | 25c8d5165760579ff49ed5d033a86936eb823b16 [diff] |
TextureBase: Make the constructor/destructor protected. Bug: dawn:1451 Change-Id: Iff38001768c6e135512ab310f6fa935fccdf9d1c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92660 Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.