commit | b853164261ef0f40b2ff304eebf98f352e9562b3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jun 07 23:45:21 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 07 23:45:21 2022 +0000 |
tree | 91d8ff8a71e4710924b47935b1bb0b298fc77b2f | |
parent | af510d7c6a54995964af36b9c8d875748dfb1130 [diff] |
dawn/node: Update for latest WebGPU IDL Most new APIs have just been stubbed with `UNIMPLEMENTED()`. We'll need to flesh these out. This unblocks the Tint team for now though. Bug: dawn:1123 Change-Id: I484559278a21e187ba496e01401316ac91be7d26 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92941 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.