| // Copyright 2020 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef SRC_DAWN_UTILS_TESTUTILS_H_ | |
| #define SRC_DAWN_UTILS_TESTUTILS_H_ | |
| #include "dawn/webgpu_cpp.h" | |
| namespace utils { | |
| struct TextureDataCopyLayout { | |
| uint64_t byteLength; | |
| uint64_t texelBlockCount; | |
| uint32_t bytesPerRow; | |
| uint32_t rowsPerImage; | |
| uint32_t texelBlocksPerRow; | |
| uint32_t bytesPerImage; | |
| uint32_t texelBlocksPerImage; | |
| wgpu::Extent3D mipSize; | |
| }; | |
| uint32_t GetMinimumBytesPerRow(wgpu::TextureFormat format, uint32_t width); | |
| TextureDataCopyLayout GetTextureDataCopyLayoutForTextureAtLevel( | |
| wgpu::TextureFormat format, | |
| wgpu::Extent3D textureSizeAtLevel0, | |
| uint32_t mipmapLevel, | |
| wgpu::TextureDimension dimension = wgpu::TextureDimension::e2D, | |
| uint32_t rowsPerImage = wgpu::kCopyStrideUndefined); | |
| uint64_t RequiredBytesInCopy(uint64_t bytesPerRow, | |
| uint64_t rowsPerImage, | |
| wgpu::Extent3D copyExtent, | |
| wgpu::TextureFormat textureFormat); | |
| uint64_t RequiredBytesInCopy(uint64_t bytesPerRow, | |
| uint64_t rowsPerImage, | |
| uint64_t widthInBlocks, | |
| uint64_t heightInBlocks, | |
| uint64_t depth, | |
| uint64_t bytesPerBlock); | |
| uint64_t GetTexelCountInCopyRegion(uint64_t bytesPerRow, | |
| uint64_t rowsPerImage, | |
| wgpu::Extent3D copyExtent, | |
| wgpu::TextureFormat textureFormat); | |
| // A helper function used for testing DynamicUploader offset alignment. | |
| // A call of this function will do a Queue::WriteTexture with 1 byte of data, | |
| // so that assuming that WriteTexture uses DynamicUploader, the first RingBuffer | |
| // in it will contain 1 byte of data. | |
| void UnalignDynamicUploader(wgpu::Device device); | |
| uint32_t VertexFormatSize(wgpu::VertexFormat format); | |
| } // namespace utils | |
| #endif // SRC_DAWN_UTILS_TESTUTILS_H_ |