commit | 3b3ef3624120551e2599c6a02bee1e8de3b01b0f | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Jun 21 09:35:22 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 21 09:35:22 2022 +0000 |
tree | a1cec5e00e3152d61a094ba1514580186f53f576 | |
parent | ae3fc8393b1237e3376fdce11953e56aacf3bfa6 [diff] |
tint/sem: Add Type::DeepestElementOf() Like `ElementOf()`, but returns the most nested element type. Change-Id: Ieb97f830293d4714d0d5ddc0c9304e41e994f61b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94324 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@chromium.org> Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.