| #include <metal_stdlib> | |
| using namespace metal; | |
| template<typename T, size_t N> | |
| struct tint_array { | |
| const constant T& operator[](size_t i) const constant { return elements[i]; } | |
| device T& operator[](size_t i) device { return elements[i]; } | |
| const device T& operator[](size_t i) const device { return elements[i]; } | |
| thread T& operator[](size_t i) thread { return elements[i]; } | |
| const thread T& operator[](size_t i) const thread { return elements[i]; } | |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | |
| T elements[N]; | |
| }; | |
| struct tint_symbol_1 { | |
| /* 0x0000 */ tint_array<uint4, 1> buffer_size; | |
| }; | |
| kernel void tint_symbol(const constant tint_symbol_1* tint_symbol_3 [[buffer(30)]]) { | |
| uint const l1 = ((*(tint_symbol_3)).buffer_size[0u][0u] / 4u); | |
| return; | |
| } | |