blob: 7d3dab7b1c07eb1dbd7034bbb0a495b41bda5f53 [file] [log] [blame] [edit]
struct buf0 {
one : i32,
}
@group(0) @binding(0) var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var x : i32;
let x_26 : i32 = x_6.one;
x = -((5 - x_26));
let x_29 : i32 = x;
if ((x_29 == -4)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>,
}
@fragment
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}