commit | cfa951a662f3af9be64f56d5a383e7c7c12b7d89 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Jul 04 16:58:00 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jul 04 16:58:00 2022 +0000 |
tree | 6a44b9eeb88d9b6f659ebd1e4dfd37b6c6ec9291 | |
parent | 5286ea9d168aa5a38421d2ee6febe6abcdf0ded3 [diff] |
tint: Remove semicolon as struct member delimeter Fixup a couple of internal Dawn shaders that used this syntax. Fixed: tint:1475 Change-Id: Ibd6b3309944bfd955e724fef5d71d1297a84ef5f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93361 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.